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Personal Projects

President Noir

An online-only card game packed with house rules.

OtherWeb Application DevelopmentGame DevelopmentCloud InfrastructureProduct PlanningUI/UX Design
Organisation
Personal Projects
Period
Jun 2021 – Present
How it started
Self-initiated (A streamer said on air that they wanted a version packed with house rules)
Scale
Over 450,000 impressions and 1,200 wishlists on Steam (as of December 2025)

What I did

  • Redesigned it from a Unity-only build into a separated server (Go) and client (Unity / C#).

  • Made online play work over WebSocket.

  • Built the infrastructure on AWS (ECS).

  • Built the server-side game logic test-first.

  • Started shipping the v2 line in April 2026 and kept releasing through v2.4.0 by July.

What comes next

  • The full release comes in December 2026.

  • Q3 2026 goes to stability and to playability: spectating, reusing a room, time limits, guards against mis-taps.

  • Q4 2026 brings play against the computer, more local rules, richer presentation, and free matches.

  • Alongside the launch push, the first step into another card game.

  • Further out, growing it into a platform with many card games on it.

Choices I made

  • Invested heavily in proving the game logic correct: a debug client that drives several players at once, and a tool that runs a defined scenario and checks the state never drifts.

Related

Links

Tools

Languages
Go / C# / TypeScript
Frameworks & Libraries
Unity / Node.js
Databases
PostgreSQL
Cloud & Infrastructure
Docker / AWS (ECR, ECS, Lambda, API Gateway)
Tools
Mixpanel / ElevenLabs / Meshy
Platforms & Stores
Steam

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